Abstract: |
Approaches are described for formation retrieval. Embodiments receive positional data, across an interval window, including a respective agent trajectory for each agent and an object trajectory for one or more objects. The interval window is partitioned into frames and, at each frame, embodiments calculate a cost of assigning a role to each agent based on one or more exemplar formations. A formation is determined by assigning a role to each agent based on the calculated cost. Each frame of the formation is compared to a corresponding frame of a stored formation, by calculating a distance between a position of each assigned role in the frame and a position of a corresponding role in the stored formation and by comparing the object trajectory for the one or more objects with a corresponding object trajectory in the stored formation. Based on the comparisons, a list of stored formations is generated. |
Inventor: |
Lucey, Patrick J. (Chicago, IL, US); Sha, Long (Queensland, AU); Carr, G. Peter K. (Allison Park, PA, US); Matthews, Iain A. (Pittsburgh, PA, US) |
Applicant: |
Disney Enterprises, Inc. (Burbank, CA, US) |
Face Assignee: |
Disney Enterprises, Inc. (Burbank, CA, US) |
Filed: |
2016-05-16 |
Issued: |
2018-11-27 |
Claims: |
20 |
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US10140575
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1. A method of sports play retrieval, comprising:
(7)
(6)
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10. A non-transitory computer-readable storage medium including instructions that, when executed by a processor, cause the process to retrieve sports plays, by performing an operation comprising:
(7)
(6)
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19. A computing system, comprising:
(1)
(2)
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